The harp is finally finished.
I have to admit, this project took much more time than I originally expected. At first glance a harp looks like a relatively simple instrument, but once you start modeling it, you quickly discover dozens of mechanical details, strings, levers, and decorative elements that require a lot of patience and attention.
During the optimization process I also encountered a file-saving error and almost lost the entire project. Fortunately, I had a backup stored on Google Drive, which saved many hours of work.
The model originally contained over 1 million triangles. After optimization, I managed to reduce it to 311,086 triangles while preserving the overall appearance and detail level.
The modeling stage is now complete.